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2. A first game

This tutorial will cover:

  • mbmFramework basics
  • deriving a custom AppModule type
  • resource files
  • sprites
  • menus
  • options screens
  • high scores
  • using the particle system
  • intros and outros

This isn’t meant to be a game programming course.  I’m trying to show the development of a simple game (as simple as possible really) whilst exposing the framework functionality slowly and logically.  You may not agree with how I do things, or even want to do things your own way.  That’s great, but remember we’re only here to look at the framework :)

On to Step1 - The gameplay

 

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